A ARMA SECRETA PARA THE FIRST BERSERKER: KHAZAN

A arma secreta para The First Berserker: Khazan

A arma secreta para The First Berserker: Khazan

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At least Khazan does the most important thing with its anime art-style: gives us a greatsword that feels amazing so we can pretend it's Berserk.

Enquanto enfrenta 1 mundo cheio de criaturas perigosas, ele deve resgatar a honra que perdeu, exatamente qual isso signifique combater este próprio exército de que outrora este respeitava.

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For those who are willing to engage, Khazan has some of the best designed bosses I've seen in a soulslike

A clara inspiraçãeste para isso foi Nioh, qual também utiliza 1 sistema bem semelhante, contudo isso tira um pouco do charme por um Souls e a graça de explorar 1 mundo interconectado e achar caminhos natural escondidos entre as áreas.

Este único detalhe cá é que as vezes possui um filtro exagerado demais em certas áreas, ao ponto por incomodar visualmente e dificultar de modo a enxergar inimigos e produtos.

The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”

Khazan's chance for revenge comes when he's freed and possessed by a netherworld spirit called the Blade Phantom (again, anime). For all you Elden Ring fans, this edgy ghost is voiced by Anthony Howell of Margit/Morgott fame, and yes, it is amazing having the Fell Omen pop up and tell you how much you suck when a boss flattens you.

A história do jogo possui uma premissa natural interessante, e aos poucos a trama vai desenrolando e nos revelando porque Khazan foi acusado por traição e quem realmente foi o Enorme vilão dessa história sangrenta.

Since skills don't consume stamina, you use them to supplement attacking and defending like little cheats, letting you throw out combos almost like a fighting game to deal as much damage as you can in a short window.

It's also what I love most about The First Berserker: Khazan. Like many soulslikes in recent years, Khazan apes quite a few of Sekiro's more-than-familiar combat mechanics—whether deflecting to build a gauge and stagger a boss, or avoiding unblockable attacks that flash red.

Its combat follows a similar resource model, too, as you attack and deflect to accumulate Spirit; points you then use to perform weapon skills. Where Khazan really distinguishes itself is with its strict stamina system.

Enquanto é normal que jogos do finesse soulslike tenham “muros” de modo a testar a The First Berserker: Khazan habilidade dos jogadores, demorou 1 bom tempo até qual outro inimigo exigisse tanto quanto o terceiro chefe do game.

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